Skills

Every skill in all five trees, what it costs and does at each level, what you need first, and the trainer and contract that unlock it, with where to find them on the map.

Unlock Mentat

Basic trainer: opens the treeSamin MoroRiftwatchShow on the mapHear what they say
Advanced trainer: levels 2 and 3, capstonesZayn de WitteArrakeenShow on the mapHear what they say
Journey: Discipline of the Mentat
How skill points work

Every skill shows the game's point cost for each of its levels. Attributes start cheapest, abilities and techniques cost more, and spice skills cost the most. A skill also needs one of the skills it links to in the tree. Levels 2 and 3 and the capstone at the bottom of each block stay locked until the advanced trainer's contracts open them.

  1. JourneyDiscipline of the Mentat11 steps

    When humanity purged itself of thinking machines, we set a path to unlock the true potential of the human mind. If I wish to fathom the depths of a Mentat’s mental discipline, I must find proper trainers and convince them to share their methods with me.

    1. Find information regarding a basic Mentat trainer at a tradepost
    2. Talk to Samin Moro at Riftwatch
    3. Complete contract "MENTAT: BASICS: First Blood"
    4. Ask about advanced Mentat training at Riftwatch
    5. Find an advanced Mentat trainer in Arrakeen
    6. Complete contract "MENTAT: ADVANCED: Calculated Calamity"
    7. Complete contract "MENTAT: ADVANCED: An Olive Branch" or "Underhanded Hand-Over"
    8. Complete contract "MENTAT: ADVANCED Cataloging Defectors"
    9. Complete contract "MENTAT: ADVANCED: Bloody Results" or "A Bloody Development"
    10. Complete contract "MENTAT: ADVANCED: The Price of Rejection"
    11. Complete contract "MENTAT: ADVANCED: Untwisted Questions"
  2. LeadSecrets of the MentatSamin Moro · Tradepost: The Anvil

    For those with the aptitude and desire to learn the skills of the Mentat and the discreet elimination of complications, seek me out at Riftwatch. Perhaps we can come to an arrangement. I am Samin Moro.

    1. Talk to Samin Moro at Riftwatch
    In the contracts list
  3. BasicsFirst BloodSamin Moro · Harkonnen fortress: RiftwatchUnlocks Mentat Skill Tree

    If you want to learn the craft of the assassin, you will need to start with the basics. We will begin with poisons. Bring me some plant fibers and iron ore. I’ll combine these with some of my own materials to create a lethal toxin. Once that is done, you will practice administering it. There are Kirab camps near Mirzabah that will serve that purpose. No one is going to miss those bandits.

    1. Deliver the goods they ask for
    2. Deliver the goods they ask for
    3. Plant the poison
    4. Report back

    Rewards: Unlocks Mentat Skill Tree

    In the contracts list
  4. AdvancedCalculated CalamityZayn de Witte · Settlement: ArrakeenEarned the trust of Mentat Trainer

    My syndicate is being challenged by a rival group. I hereby request assistance. Begin your search in the eastern Vermillius Gap, locate their members, extract information, and use it, as a budding Mentat navigating such elements would. See to it that the Mobula gang experiences the calamity that it is, by all calculations, due. Collect any tangible records of their dealings, and return to me when you have inflicted the appropriate level of sabotage.

    1. Interrogate the Mobula Gang Member at the Anvil
    2. Interrogate the second Mobula Gang Member
    3. Enter the Mobula gang's base
    4. Search for information about other bases
    5. Sabotage generator
    6. Sabotage vehicle
    7. Enter Chattel Passage
    8. Find the Mobula Gang's Minimic Film
    9. Sabotage comms console
    10. Deliver the Minimic Film to Zayn in Arrakeen

    Rewards: Earned the trust of Mentat Trainer

    In the contracts list
  5. AdvancedAn Olive BranchZayn de Witte · Settlement: ArrakeenUnlocks Level 2 Mentat Skills

    Thufir Hawat, the high-ranking Atreides intelligence officer, will be interested in the fact that the Mobula gang receives Harkonnen funding, and suitably impressing someone like him is essential to my successfully securing a new patron. Find Thufir Hawat here in Arrakeen, at the Residency Approach. Make it clear what a valuable asset I could be, and I will train you.

    1. Deliver the Minimic Film to Thufir Hawat
    2. Report back to Zayn

    Rewards: Unlocks Level 2 Mentat Skills

    In the contracts list
  6. AdvancedUnderhanded Hand-OverZayn de Witte · Settlement: ArrakeenUnlocks Level 2 Mentat Skills

    Thufir Hawat, the high-ranking Atreides intelligence officer, will be interested in the fact that the Mobula gang receives Harkonnen funding, and suitably impressing someone like him is essential to my successfully securing a new patron. Make it clear what a valuable asset I could be, and I will train you. <i>(House Harkonnen would object to House Atreides acquiring a valuable new Mentat, with the help of one of their own agents no less. Piter de Vries, in Harko Village, should be made privy to this information instead.)</>

    1. Discuss Zayn's plans with Piter de Vries
    2. Report back to Zayn

    Rewards: Unlocks Level 2 Mentat Skills

    In the contracts list
  7. AdvancedCataloging DefectorsZayn de Witte · Settlement: ArrakeenUnlocks Level 3 Mentat Skills

    To be deterred by Thufir’s supposed disappointment would be a failure of emotional control, and I must resist. In time, they will all come to see my judgment is sound. Until then, this is merely an opportunity to improve the work we do. Explore Hagga Rift. There are Atreides deserters holed up around there, and I have attached a device to your exsanguinator, should you find them, it will record certain data markers, for the sake of identification. Yes, their blood holds valuable information, information we can use to impress even the great Thufir Hawat.

    1. Locate a specific Deserter camp in the Hagga Rift
    2. Collect blood samples from Atreides Deserters
    3. Locate the Atreides Deserter leader
    4. Kill the Atreides Deserter leader
    5. Take a blood sample from the leader
    6. Bring the blood sample data to Zayn

    Rewards: Unlocks Level 3 Mentat Skills

    In the contracts list
  8. AdvancedA Bloody DevelopmentZayn de Witte · Settlement: ArrakeenUnlocks a Mentat Capstone Skill

    Return to Thufir Hawat and present him with this minimic film. It contains an analysis of the blood sample data we collected from the Atreides deserters, along with my conclusions. I look forward to your return. He must see the value in this. <i>(House Harkonnen would object to House Atreides receiving this potentially very valuable data. Piter de Vries, in Harko Village, should be made privy to this information instead.)</>

    1. Discuss Zayn's plans with Piter de Vries
    2. Return to Zayn de Witte

    Rewards: Unlocks a Mentat Capstone Skill

    In the contracts list
  9. AdvancedBloody ResultsZayn de Witte · Settlement: ArrakeenUnlocks a Mentat Capstone Skill

    Return to Thufir Hawat, at the Residency Approach, and present him with this minimic film. It contains an analysis of the blood sample data we collected from the Atreides deserters, along with my conclusions. I look forward to your return. He must see the value in this.

    1. Deliver the Minimic Film to Thufir Hawat
    2. Return to Zayn de Witte

    Rewards: Unlocks a Mentat Capstone Skill

    In the contracts list
  10. AdvancedThe Price of RejectionZayn de Witte · Settlement: ArrakeenUnlocks a Mentat Capstone Skill

    Hawat thinks security at the forward operating bases is air-tight, let's prove him wrong. He will regret refusing me. They all will! Go to the Passage of Artemis, in the Shield Wall. There's a Harkonnen deserter-turned-informant held in an interrogation room there. Look for a weakness in the structure and use a Hunter-Seeker to take the informant out before he can be of any use to House Atreides!

    1. Enter the Passage of Artemis
    2. Place a Solido Decoy as a distraction
    3. Deploy a Hunter-Seeker
    4. Infiltrate the annex with the Hunter-Seeker
    5. Use the Hunter-Seeker to assassinate the informant
    6. Place a Poison Mine to cover your tracks
    7. Report back to Zayn

    Rewards: Unlocks a Mentat Capstone Skill

    In the contracts list
  11. AdvancedUntwisted QuestionsZayn de Witte · Settlement: ArrakeenUnlocks a Mentat Capstone Skill

    I need to uncover any knowledge available relating to the Tleilaxu twisting of the mind. I do not know what it will yield me, but after our conversation, it is the inescapable conclusion that I am compromised by their methods. Go to Pinnacle Station. There is a Tleilaxu trader there, talk to him. I reason he undoubtedly knows more on the topic than he might initially let on.

    1. Talk to the Tleilaxu trader at Pinnacle Station
    2. Find the wreck of the Ourea
    3. Search the wreck for Tleilaxu information
    4. Deliver your findings to Zayn

    Rewards: Unlocks a Mentat Capstone Skill

    In the contracts list

Mental Calculus9

The SentinelAbility · 3 levels1 / 2 / 3 pts

You deploy a suspensor buoyed dart projector that uses motion detection to cover a field of fire. Trigger a second time to activate.

Abilities must be equipped and activated from the ability bar.

Level 1Level 2Level 3
Skill points123
Cooldown22 s20 s18 s
Stamina Cost303030
Duration15 s20 s25 s
Damage143187
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
Garment KeeperAttribute · 3 levels1 / 3 / 4 pts

You are able to spot the flaws in any garment and see where it is most likely to tear first. This allows you to reinforce it, preventing wear and tear. Your garments maintain their durability for longer.

Level 1Level 2Level 3
Skill points134
Bonus+15%+20%+25%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of The Sentinel, Tailoring, Marksman
Ranged DamageAttribute · 3 levels1 / 3 / 4 pts

Your time spent practicing your aim leads to bonus damage using all ranged weapons.

Level 1Level 2Level 3
Skill points134
Bonus+3%+6%+9%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of The Sentinel, Marksman, Pistol Damage
TailoringAttribute · 3 levels1 / 3 / 4 pts

Your skills with a needle are legendary. Every time you repair a garment, you reduce the maximum durability damage the repair would cause.

Level 1Level 2Level 3
Skill points134
Bonus+15%+20%+25%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Garment Keeper, Exploit Weakness
MarksmanTechnique · 3 levels2 / 3 / 4 pts

You are an expert at focusing on the most vulnerable part of the human body, the head. Your headshot damage is increased.

Techniques only take effect when equipped.

Level 1Level 2Level 3
Skill points234
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Garment Keeper, Ranged Damage, Rifle Damage, Exploit Weakness
Pistol DamageAttribute · 3 levels1 / 3 / 4 pts

Handfired weapons are usually less lethal the further away they are, but you have used your mental training to optimize your shots. All damage with pistol style weapons such as the Maula Pistol and Rafiq Subnose is increased.

Level 1Level 2Level 3
Skill points134
Bonus+5%+10%+15%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Ranged Damage, Rifle Damage
Exploit WeaknessTechnique2 pts

You have learned to observe your enemies and predict their weaknesses based on a thousand minutiae. When you damage an unshielded enemy with a ranged weapon, you reveal a weak point which you can target to increase the damage of subsequent attacks (excluding range AoE attacks). Only one weak point may be visible at a time.

Techniques only take effect when equipped.

Level 1
Skill points2
Rifle DamageAttribute · 3 levels1 / 3 / 4 pts

Learning to overcome the drop in trajectory that occurs when a firing rifles at long range, you have increased your lethality with rifles such as the Karpov 38 and JABAL Spitdart. All damage with these weapons is increased.

Level 1Level 2Level 3
Skill points134
Bonus+5%+10%+15%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Marksman, Pistol Damage, Shield Overcharge
Shield OverchargeTechnique · Capstone · Spice3 pts

Requires Prescience When your blood is saturated with the melange any ranged attack on a shield will reveal a vulnerability in the Holtzman shield. Continual attacks against this vulnerability will overcharge the enemy shield, causing it to drain their power pack more quickly.

Level 1
Skill points3
  • To learn it Unlock Skill at the advanced Mentat Trainer (contracts: "A Bloody Development" or "Bloody Results" or "The Price of Rejection" or "Untwisted Questions")
  • Needs one of Exploit Weakness, Rifle Damage

Assassination7

Poison CapsuleAbility · 3 levels1 / 2 / 3 pts

You have a hidden dart dispenser that fires off a specially prepared capsule filled with poisonous spores. On impact, a cloud of poison spores appears, building poison on all who remain within.

Abilities must be equipped and activated from the ability bar.

Level 1Level 2Level 3
Skill points123
Cooldown20 s18 s16 s
Stamina Cost303030
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
Poison MineAbility · 3 levels2 / 3 / 4 pts

You can place a remotely triggered mine that, once triggered, releases a cloud of poisonous spores - stacking poison on all who stand within.

Abilities must be equipped and activated from the ability bar.

Level 1Level 2Level 3
Skill points234
Cooldown18 s16 s14 s
Stamina Cost151515
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Poison Capsule, Poison Tooth, Assassin's Shot
Headshot DamageAttribute · 3 levels1 / 3 / 4 pts

As you train with ranged weapons, you become more proficient at shooting the vulnerable parts of the human body. Your headshot damage is increased.

Level 1Level 2Level 3
Skill points134
Bonus+5%+10%+15%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Poison Capsule, Stunner, Assassin's Shot
Assassin's ShotAttribute · 3 levels1 / 3 / 4 pts

You do not squander an advantage in battle. Ever. You deal additional damage to your enemies when shooting them in the back.

Level 1Level 2Level 3
Skill points134
Bonus+5%+10%+15%
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Poison Mine, Headshot Damage, Poison Tooth, Stunner
Poison ToothTechnique · 3 levels2 / 3 / 4 pts

Installed by a Suk Doctor, this poison tooth activates when you are killed in combat, causing a cloud of poison mist that damages and poisons anybody nearby.

Techniques only take effect when equipped.

Level 1Level 2Level 3
Skill points234
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Poison Mine, Hunter-Seeker, Assassin's Shot
StunnerAbility · 3 levels2 / 3 / 4 pts

You have a hidden dart dispenser that fires off a specially prepared sedative tipped dart. On impact, this dart stuns the enemy, locking their muscles and rendering them unable to move or attack.

Abilities must be equipped and activated from the ability bar.

Level 1Level 2Level 3
Skill points234
Cooldown25 s20 s15 s
Stamina Cost151515
Duration6 s6 s6 s
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
  • Needs one of Headshot Damage, Hunter-Seeker, Assassin's Shot
Hunter-SeekerAbility · Capstone2 pts

You have been trained in the use of the Hunter-Seeker, a specialized assassination device used to kill enemies without causing alarm. You pilot a thin sliver of metal that, when it strikes, burrows inside the arteries of the enemy and causes them incredible pain and often, instant death. You are vulnerable while piloting the device.

Abilities must be equipped and activated from the ability bar.

Level 1
Skill points2
Cooldown60 s
Stamina Cost30
Damage1200
  • To learn it Unlock Skill at the advanced Mentat Trainer (contracts: "A Bloody Development" or "Bloody Results" or "The Price of Rejection" or "Untwisted Questions")
  • Needs one of Poison Tooth, Stunner

Tactician6

Shield WallAbility · 3 levels1 / 2 / 3 pts

You deploy a half-height holtzman shield that provides cover during combat for you and your allies. It will also slow enemies who attempt to pass through it - giving you time to take them down.

Abilities must be equipped and activated from the ability bar.

Level 1Level 2Level 3
Skill points123
Cooldown22 s20 s18 s
Stamina Cost151515
Duration25 s30 s35 s
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Level 2 Unlock Upgrade at the advanced Mentat Trainer (contracts: "An Olive Branch" or "Underhanded Hand-Over")
  • Level 3 Unlock Upgrade at the advanced Mentat Trainer (contract: "Cataloging Defectors")
Gravity MineAbility2 pts

This mine, when triggered, uses a modified secondary phase Holtzman field to amplify the effect of gravity in a spherical area. You can use the sphere to slow enemies and drain their power or decrease the speed of projectiles.

Abilities must be equipped and activated from the ability bar.

Level 1
Skill points2
Cooldown30 s
Stamina Cost15
Duration17 s
Solido DecoyAbility2 pts

You use a miniature solido projector to project a near-perfect image of yourself onto the battlefield. Triggering it again will force the projection to move forward, fooling enemies into attacking.

Abilities must be equipped and activated from the ability bar.

Level 1
Skill points2
Cooldown23 s
Stamina Cost15
Duration15 s
  • To learn it Unlock Tree at the basic Mentat Trainer (contract: "First Blood")
  • Needs one of Iron Will, Shield Wall
Anti-gravity MineAbility2 pts

This mine, when triggered, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal.

Abilities must be equipped and activated from the ability bar.

Level 1
Skill points2
Cooldown25 s
Stamina Cost15
Duration17 s
Iron WillTechnique2 pts

You have developed such a strong sense of self, that you are able to alter your thought patterns to avoid the manipulations of the Bene Gesserit voice at the cost of stamina. At least, those of lesser practitioners.

Techniques only take effect when equipped.

Level 1
Skill points2
Source of PowerAbility · Capstone2 pts

You place out a powerful generator that continuously regenerates power for nearby allies. Though the device uses a form of nuclear fission, it is small enough to be safe provided that it is given adequate time to cool between uses.

Abilities must be equipped and activated from the ability bar.

Level 1
Skill points2
Cooldown35 s
Stamina Cost15
Duration20 s
  • To learn it Unlock Skill at the advanced Mentat Trainer (contracts: "A Bloody Development" or "Bloody Results" or "The Price of Rejection" or "Untwisted Questions")
  • Needs one of Anti-gravity Mine, Iron Will

Skills, costs, values, requirements, trainers and contracts from the Dune: Awakening game files. Game content © Funcom Oslo AS. Fan site, not affiliated with Funcom.