Skills
Every skill in all five trees, what it costs and does at each level, what you need first, and the trainer and contract that unlock it, with where to find them on the map.
Unlock Trooper
Journey: Rigor of the TrooperHow skill points work
Every skill shows the game's point cost for each of its levels. Attributes start cheapest, abilities and techniques cost more, and spice skills cost the most. A skill also needs one of the skills it links to in the tree. Levels 2 and 3 and the capstone at the bottom of each block stay locked until the advanced trainer's contracts open them.
JourneyRigor of the Trooper11 steps
If I wish to unlock the martial skills of a Trooper, I must find proper trainers to drill me, condition me, and remake me into an engine of war.
- Find information regarding a basic Trooper trainer at a tradepost
- Talk to Ghavouri at the Griffin's Reach Tradepost
- Complete contract "TROOPER: BASICS: Proving Grounds"
- Ask about advanced trooper training at Griffin's Reach tradepost
- Find an advanced trooper trainer in Arrakeen
- Complete contract "TROOPER: ADVANCED: Seeking Control"
- Complete contract "TROOPER: ADVANCED: Regaining Control"
- Complete contract "TROOPER: ADVANCED: A Shot at Improving"
- Complete contract "TROOPER: ADVANCED: Master of Weapons"
- Complete contract "TROOPER: ADVANCED: Surgical Strike"
- Complete contract "TROOPER: ADVANCED: The Cleansing of Kara Valk"
LeadDiscipline of the SoldierGhavouri · Tradepost: Griffin's Reach
I have an opportunity for those of strong will and competency. I can repay with training in a set of skills gathered in the lifetime of a trooper. Go to Griffin’s Reach. Ask for Ghavouri.
- Talk to Ghavouri at Griffin's Reach tradepost
BasicsProving GroundsGhavouri · Tradepost: Griffin's ReachTrooper Training Available
The people who did this to us are still on Dune, or at least some of their records are. I'm sure of it. To pull this off, they must have had a lot of help, and that kind of stuff leaves traces. I'm here because those records are here. Want to help me out? Go find them, I can give you a list of places where I'm betting you'll find something interesting. But I need someone with grit! Someone with the will to see this through! Someone who can keep going, even when everything seems lost.
- Investigate first location
- Investigate first location
- Investigate second location
- Investigate third location
- Return to Ghavouri
Rewards: Trooper Training Available
In the contracts listBasicsProving GroundsGhavouri · Tradepost: Griffin's ReachUnlocks Trooper Skill Tree
I suppose I have some unfinished business. Want to help me out? I need someone with grit! Someone with the will to see this through! Someone who can keep going, even when everything seems lost. The people who did this to me are still on Arrakis, or at least some of them are. Whispers from terrified Scavengers speak plain enough: three of my nemeses have fled their posts and taken over local gangs here, in the basin. They think they're safe. Let's make sure they're not. Do you have what it takes to kill?
- Kill Aatu Golven in Kaleff's Stand
- Kill Kirsi Tol in Shamal Tunnel
- Kill Cardanus Ulun in Edgeway Cavern
- Report back to Ghavouri at Griffin's Reach
Rewards: Unlocks Trooper Skill Tree
In the contracts listAdvancedSeeking ControlKara Valk · Settlement: ArrakeenEarned the trust of Trooper Trainer
Alright boot, if you’re so eager to please, I need you to find a slaver camp in Jabal Eifrit. They’re nothing special, just your run-of-the-mill flesh peddlers. But they happen to be rumored to possess a particular piece of technology I'm after: servo-stim transmitters. Kill the slavers and keep whatever you can carry, but any servo-stim transmitters, they belong to me, understand?
- Enter the slaver base at the Sweep
- Locate intel on Servo-Stim Transmitters
- Kill the Slaver officers and take their Transmitters
- Deliver the two Transmitters to Kara
Rewards: Earned the trust of Trooper Trainer
In the contracts listAdvancedRegaining ControlKara Valk · Settlement: ArrakeenUnlocks Level 2 Trooper Skills
My smuggler contact Tuco was supposed to deliver fresh intel on servo-stim transmitters, but he’s gone dark. Make yourself useful, recruit, and track him down. If nothing’s wrong, he should be in Harko Village. If he’s a no-show, the black market trader in Hannivar's, the Harko bar, might have ways to find him, ask the lady for a drink with a cidrit twist and she’ll know you’re not messing around. I have a hunch you'll need a <i>scanner</>.
- Meet Kara's smuggler contact in Harko Village
- Ask the black market trader about the missing smuggler
- Glance at the dead-drop ledger
- Return to Anoushka Hannivar
- Locate Tuco's stash in Jabal Eifrit
- Scan the area for clues
- Investigate the mineral extraction facility
- Search Tuco’s remains
- Report back to Kara
Rewards: Unlocks Level 2 Trooper Skills
In the contracts listAdvancedA Shot at ImprovingKara Valk · Settlement: ArrakeenUnlocks Level 3 Trooper Skills
There’s a back alley surgeon in Harko Village, goes by doctor Kumari. She’s a real Suk doctor, with a heart of… well, not gold, but she does occasionally lend a hand even to degenerates like me. Show her my list of symptoms. She’ll know the meds I need.
- Find the Suk doctor in Harko Village
- Enlist the Suk doctor's help
- Investigate the medical supply issues
- Enter Taqwa's Watch
- Kill Maas Kharet
- Return to Anoushka Hannivar in Harko Village
- Get medicine from the Suk doctor
- Deliver the Medicine to Kara in Arrakeen
Rewards: Unlocks Level 3 Trooper Skills
In the contracts listAdvancedMaster of WeaponsKara Valk · Settlement: ArrakeenUnlocks a Trooper Capstone Skill
I’m beginning to think you might be trooper material after all. That means it’s time you put some hours into the fundamentals of warfare, get out of here, go find some bandits for target practice. Nothing like taking your frustrations out on deserving targets. Swing by Harko Village on your way back. I could use another delivery from the good Suk doctor.
- Deploy Assault Seekers
- Create Attractor Fields
- Deploy Gravity Fields
- Get medicine from the Suk doctor
- Deliver the medicine to Kara
Rewards: Unlocks a Trooper Capstone Skill
In the contracts listAdvancedSurgical StrikeKara Valk · Settlement: ArrakeenUnlocks a Trooper Capstone Skill
The stims aren’t working anymore, but without the original transmitter keyed specifically to my implant, getting this blasted implant out of my skull, without blowing both mine and the doctor’s heads off, would require a master transmitter... and those aren’t exactly common. My contacts tell me a courier was spotted making a delivery to a slaver base in Jabal Eifrit. I need you to infiltrate the place, and bring me their latest servo-stim shipping manifest.
- Enter Khidr's Shadow
- Kill Slavers
- Find the shipping manifest
- Deliver the Coded Manifest to Kara
Rewards: Unlocks a Trooper Capstone Skill
In the contracts listAdvancedThe Cleansing of Kara ValkKara Valk · Settlement: ArrakeenAdvanced Trooper Training Available
My contacts have a solid lead on a master transmitter. For this to work, we have to move fast, before I collapse and decide it’s easier to spend my life chasing semuta, I need to get to our doctor in Harko Village. Talk to Campos Demari down in the market street to secure my transport, and come see me after. While I get to Harko, you go get the transmitter. Then we’ll get this thing out of my head. Provided I don't explode, once it's all done, I say we meet for a drink at the Salusan Bull.
- Arrange transport for Kara with Campos Demari
- Report back to Kara
- Find the smuggler dead-drop
- Recover the servo-stim transmitter coordinates
- Access the upper floor of Khidr's Shadow
- Take the commander's Servo-Stim Transmitter
- Deliver the Transmitter to the Suk doctor
- Visit Kara in Arrakeen after the operation
Rewards: Advanced Trooper Training Available
In the contracts list
Gunnery9
Ranged DamageAttribute · 3 levels1 / 3 / 4 pts
Your time spent practicing your aim leads to bonus damage using all ranged weapons.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | +3% | +6% | +9% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
Disruptor DamageAttribute · 3 levels1 / 3 / 4 pts
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | +5% | +10% | +15% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Ranged Damage, Heavy Weapon Agility, Scattergun Damage
Center of MassTechnique · 3 levels2 / 3 / 4 pts
You've been taught to target where you are most likely to hit and you do it by instinct - increasing damage that hits the body or shields, but reducing your damage via headshots.
Techniques only take effect when equipped.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 2 | 3 | 4 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Scattergun Damage, Field Maintenance, Ranged Damage
Heavy Weapon AgilityTechnique · 3 levels2 / 3 / 4 pts
You have trained yourself to move faster while using heavy weapons such as the Flamethrower, Lasgun, Vulcan GAU-92 or Missile Launcher.
Techniques only take effect when equipped.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 2 | 3 | 4 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Disruptor Damage, Heavy Weapon Damage
Scattergun DamageAttribute · 3 levels1 / 3 / 4 pts
You have mastered the spread patterns of the pellet firing GRDA 44 and Drillshot FK7 scatterguns, thus improving your damage with these weapons.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | +5% | +10% | +15% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Disruptor Damage, Heavy Weapon Damage, Center of Mass, Gunsmith
Field MaintenanceAttribute · 3 levels1 / 3 / 4 pts
You know how to strip down and clean your gear, slowing the durability cost of firing weapons and tools in hostile environments.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | +15% | +20% | +25% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Center of Mass, Gunsmith
Heavy Weapon DamageAttribute · 3 levels1 / 3 / 4 pts
The bigger the gun, the bigger the mess. Your skill with heavy weapons such as the Flamethrower, Lasgun, Vulcan GAU-92 or Missile Launcher leads to more damage when you use them.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | +5% | +10% | +15% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Scattergun Damage, Heavy Weapon Agility, Energy Capsule
GunsmithAttribute · 3 levels1 / 3 / 4 pts
You are skilled in the repair of weapons and tools reducing the maximum durability cost of each repair.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | +15% | +20% | +25% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Energy Capsule, Scattergun Damage, Field Maintenance
Energy CapsuleAbility · Capstone2 pts
You pop an energy capsule, which fills you with a concoction of neurostimulants and pain dampeners. You become detached allowing better targeting and ranged damage.
Abilities must be equipped and activated from the ability bar.
| Level 1 | |
|---|---|
| Skill points | 2 |
| Cooldown | 25 s |
| Stamina Cost | 15 |
| Duration | 10 s |
- To learn it Unlock Skill at the advanced Trooper Trainer (contracts: "Master of Weapons" or "Surgical Strike")
- Needs one of Gunsmith, Heavy Weapon Damage
Suspensor Training7
Anti-gravity FieldAbility1 pts
This device, when thrown, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal.
Abilities must be equipped and activated from the ability bar.
| Level 1 | |
|---|---|
| Skill points | 1 |
| Cooldown | 25 s |
| Stamina Cost | 15 |
| Duration | 12 s |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
Suspensor DashTechnique2 pts
Your training with suspensors allows you to manipulate your flow of movement. Press the Dash button while suspended to perform a mid-air dash.
Techniques only take effect when equipped.
| Level 1 | |
|---|---|
| Skill points | 2 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Needs one of Anti-gravity Field, Death from Above, Suspensor Efficiency
Gravity FieldAbility2 pts
This device, when thrown, uses a modified secondary phase Holtzman field to amplify the effect of gravity in a spherical area. You can use the sphere to slow enemies and drain their power or decrease the speed of projectiles.
Abilities must be equipped and activated from the ability bar.
| Level 1 | |
|---|---|
| Skill points | 2 |
| Cooldown | 30 s |
| Stamina Cost | 15 |
| Duration | 8 s |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Needs one of Anti-gravity Field, Collapse Grenade, Suspensor Efficiency
Suspensor EfficiencyAttribute · 3 levels1 / 3 / 4 pts
Your practice with the suspensor has taught you how to position yourself in the air to remain aerodynamic - reducing the power drain on your suspensor belts.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 3 | 4 |
| Bonus | -10% | -15% | -20% |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Suspensor Dash, Gravity Field, Collapse Grenade, Death from Above
Death from AboveTechnique · 3 levels2 / 3 / 4 pts
While you are suspended in the air, any attacks using weapons will have a damage bonus.
Techniques only take effect when equipped.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 2 | 3 | 4 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Suspensor Dash, Suspensor Blast, Suspensor Efficiency
Collapse GrenadeAbility2 pts
This device, when thrown, uses a modified secondary phase Holtzman field to attract anybody within a spherical area. Those inside the sphere are drawn together and temporarily stunned, leaving them open to your area of effect attacks.
Abilities must be equipped and activated from the ability bar.
| Level 1 | |
|---|---|
| Skill points | 2 |
| Cooldown | 35 s |
| Stamina Cost | 30 |
| Duration | 1 s |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Needs one of Gravity Field, Suspensor Blast, Suspensor Efficiency
Suspensor BlastAbility · Capstone2 pts
You manipulate the suspensor field generated by your suspensor belt - forcing it to explode around you with extreme force, pushing enemies back, damaging them, and impairing their movement for a short time. You can hold the ability to increase the damage dealt and time the blast release.
Abilities must be equipped and activated from the ability bar.
| Level 1 | |
|---|---|
| Skill points | 2 |
| Cooldown | 20 s |
- To learn it Unlock Skill at the advanced Trooper Trainer (contracts: "Master of Weapons" or "Surgical Strike")
- Needs one of Death from Above, Collapse Grenade
Tactical Tech6
Shigawire ClawAbility · 3 levels1 / 2 / 3 pts
You use a wrist-mounted launcher to fire off a claw attached to a cable of shigawire. The extreme tensile strength of shigawire launches you in the direction of the cable. It can also be used to stagger opponents during combat.
Abilities must be equipped and activated from the ability bar.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 1 | 2 | 3 |
| Cooldown (Terrain) | 8 s | 8 s | 8 s |
| Cooldown (Enemy) | 25 s | 25 s | 25 s |
| Stamina Cost | 15 | 15 | 15 |
| Range | 18 m | 21.6 m | 25.2 m |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
Explosive GrenadeAbility · 3 levels2 / 3 / 4 pts
You throw a grenade with an explosive core that detonates in a spray of shrapnel, damaging anybody within the radius. Though the shrapnel is incapable of penetrating a shield, the shockwave of the blast can still damage a shielded enemy.
Abilities must be equipped and activated from the ability bar.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 2 | 3 | 4 |
| Cooldown | 20 s | 18 s | 16 s |
| Stamina Cost | 30 | 30 | 30 |
| Damage | 75 | 240 | 490 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Shigawire Claw, Assault Seeker
Battle HardenedTechnique · 3 levels2 / 3 / 4 pts
The inexperienced and untrained will flinch in the heat of battle, panicked and unable to remember their basic training. Trooper training prepares you for the realities of combat and allows you to use your Trooper abilities more often.
Techniques only take effect when equipped.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 2 | 3 | 4 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Shigawire Claw, Attractor Field
Assault SeekerAbility · 3 levels2 / 3 / 4 pts
A modified hunter seeker that will fly in a direct line and explode upon contact with anything. Can be triggered to explode with a second activation. Useful for situations where a thrown grenade is not precise enough.
Abilities must be equipped and activated from the ability bar.
| Level 1 | Level 2 | Level 3 | |
|---|---|---|---|
| Skill points | 2 | 3 | 4 |
| Cooldown | 22 s | 20 s | 18 s |
| Stamina Cost | 30 | 30 | 30 |
| Damage | 80 | 250 | 550 |
| Range | 20 m | 25 m | 30 m |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Level 2 Unlock Upgrade at the advanced Trooper Trainer (contract: "Regaining Control")
- Level 3 Unlock Upgrade at the advanced Trooper Trainer (contract: "A Shot at Improving")
- Needs one of Explosive Grenade, Reflexive Reload
Attractor FieldAbility2 pts
Originally used as a training device to offset poor aim, the Attractor Field uses a modified Holtzman field to draw attacks towards it’s center. Attach it to an enemy and any shot fired into the field will redirect into their center of mass.
Abilities must be equipped and activated from the ability bar.
| Level 1 | |
|---|---|
| Skill points | 2 |
| Cooldown | 25 s |
| Stamina Cost | 30 |
- To learn it Unlock Tree at the basic Trooper Trainer (contract: "Proving Grounds")
- Needs one of Reflexive Reload, Battle Hardened
Reflexive ReloadSpice skill · Capstone · Spice3 pts
Requires Prescience When your blood is saturated with the melange, the actions that you have performed a thousand times become effortless. Whenever you throw a grenade or drop a mine, you instantly reload your current weapon – your hands moving before your mind can even think.
| Level 1 | |
|---|---|
| Skill points | 3 |
- To learn it Unlock Skill at the advanced Trooper Trainer (contracts: "Master of Weapons" or "Surgical Strike")
- Needs one of Assault Seeker, Attractor Field
Skills, costs, values, requirements, trainers and contracts from the Dune: Awakening game files. Game content © Funcom Oslo AS. Fan site, not affiliated with Funcom.
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