In the fanciful past, men foolishly believed that technology could solve all of their problems. They pursued it relentlessly, dreaming of machines that could transform worlds and make them habitable.
We know how that ended.
And so we turned our gaze inward. To our own sciences of ecology, biology, and genetic manipulation of plants and animals. And we saw that we already had all of the tools we needed to bend worlds to our will.
To be a planetologist is to be the first. To be the first to make planetfall where no human has walked before. To see how the patterns of weather could be altered, or the chemicals in the atmosphere tweaked, to enable habitation.
I have walked strange worlds, frost-covered planetoids, volcanic moons and lonely meteorites. I have catalogued them, explored them and, like a great conductor, orchestrated their environment into a harmonious symphony.
And you will too, my students. You will too.
From the Dune: Awakening game files. Game content © Funcom Oslo AS. Fan site, not affiliated with Funcom.
Dune: Awakening and its content are © Funcom. Based on Dune by Frank Herbert. Crayons N Controllers is a fan site, not affiliated with or endorsed by Funcom. Game names, art and text are used for fan commentary and belong to their owners.
