Blood-Mad Idol

Unique · Amulet · Any class

Blood-Mad IdolUnique Amulet
  • +[8 - 10]% Attack Speed

You are always Berserking but take x200% increased damage as Burning over 8 seconds. While Burning, Berserking grants an additional x[80 - 100%] increased damage.

+ random affixes from the 100 it can roll, listed below

"The relic was fashioned for the broken-hearted and the battle-mad, for those whose rage has nowhere left to dwell." - Notes from Sister Octavia on the Burnt Knights

Any class

Numbers in brackets are the range a copy can roll at the top item power bracket, from the game files. Yours rolls somewhere in it; a Greater Affix is 1.5 times the top of its range.

Versions

  • Unique
  • Ancestral Unique
  • Crafted Mythic

Ancestral copies drop in higher Torment, take two tempered affixes, and are the only copies that can become Mythic.

Upgrade and reroll it

TemperBlacksmith

Adds a tempered affix from a tempering recipe that fits this slot. Ancestral copies take two. Rerolls spend Tempering Charges; a Scroll of Restoration gives one back.

Step by step
MasterworkBlacksmith

Once fully tempered. Raises its affixes rank by rank in Obducite and gold; one affix becomes a Greater Affix, and Neathiron rerolls which.

Step by step
EnchantOccultist

Replaces one affix. Allowed on Uniques since patch 3.1.

Step by step
SocketJeweler

Adds a socket for a gem or rune.

Step by step
Unique Power RerollHoradric Cube

Rerolls the numbers in its Unique power.

1 Attuned Primordial Dust + 100 Raw Primordial Dust

Step by step
Affix Value RerollHoradric Cube

Rerolls the values of its base affixes. Leaves Greater, tempered, enchanted and transfigured affixes alone.

1 Attuned Primordial Dust + 100 Raw Primordial Dust

Step by step
RecycleHoradric Cube

Three copies of this Unique become a new copy with new rolls.

Step by step
Upgrade to MythicHoradric Cube

Ancestral copies only. Makes it Mythic, keeps every property and gives it the Crafted tag: you can equip only 1 Crafted item.

5 Resplendent Spark

Step by step
TransfigureHoradric Cube

A random big modification. Very high chance to make it Unmodifiable, so do it last.

1 Volatile Primordial Dust

Step by step

Cannot take: Add Affix (Legendary and lower only) · Remove Affix (Common to Rare only) · Focused and Chaotic Reroll (Magic, Rare and Legendary only) · Upgrade to Mythic on a non-Ancestral copy (Ancestral only)

Open it in the Horadric Cube

Random affixes it can roll 100

The tooltip lines are on every copy; the rest roll from these. Open a group for ranges and odds.

Offensive17
  • +[150 - 180] Intelligence6%
  • +[150 - 180] Strength6%
  • +[150 - 180] Willpower6%
  • +[150 - 180] Dexterity2%
  • +[6.5 - 8.5]% Critical Strike Chance2%
  • +[8 - 10]% Attack Speed2%
  • x[12 - 20]% All Damage Multiplier2%
  • x[14 - 24]% Cold Damage Multiplier2%
  • x[14 - 24]% Fire Damage Multiplier2%
  • x[14 - 24]% Holy Damage Multiplier2%
  • x[14 - 24]% Lightning Damage Multiplier2%
  • x[14 - 24]% Physical Damage Multiplier2%
  • x[14 - 24]% Poison Damage Multiplier2%
  • x[14 - 24]% Shadow Damage Multiplier2%
  • x[16 - 28]% Vulnerable Damage Multiplier2%
  • x[26 - 50]% Critical Strike Damage Multiplier2%
  • x[30 - 60]% Damage Over Time Multiplier2%
Defensive11
  • +[1,831 - 2,200] Maximum Life5%
  • +[220 - 264] Life Regeneration2%
  • +[526 - 632] Life On Hit2%
  • +[981 - 1,225] Armor2%
  • +[2,275 - 2,800] Cold Resistance1%
  • +[2,275 - 2,800] Fire Resistance1%
  • +[2,275 - 2,800] Lightning Resistance1%
  • +[2,275 - 2,800] Physical Resistance1%
  • +[2,275 - 2,800] Poison Resistance1%
  • +[2,275 - 2,800] Shadow Resistance1%
  • +[325 - 400] Resistance to All Elements0.5%
Utility62
  • [5 - 8]% Cooldown Reduction2%
  • +[1 - 2] to Judicator Skills2%
  • +[1 - 2] to Zealot Skills2%
  • +[8 - 9]% Lucky Hit Chance2%
  • +[1 - 2] to Abyss Skills0.4%
  • +[1 - 2] to Agility Skills0.4%
  • +[1 - 2] to Aura Skills0.4%
  • +[1 - 2] to Basic Skills0.4%
  • +[1 - 2] to Blood Skills0.4%
  • +[1 - 2] to Bone Skills0.4%
  • +[1 - 2] to Brawling Skills0.4%
  • +[1 - 2] to Centipede Skills0.4%
  • +[1 - 2] to Combat Skills0.4%
  • +[1 - 2] to Companion Skills0.4%
  • +[1 - 2] to Conjuration Skills0.4%
  • +[1 - 2] to Core Skills0.4%
  • +[1 - 2] to Corpse Skills0.4%
  • +[1 - 2] to Curse Skills0.4%
  • +[1 - 2] to Cutthroat Skills0.4%
  • +[1 - 2] to Darkness Skills0.4%
  • +[1 - 2] to Defensive Skills0.4%
  • +[1 - 2] to Demonology Skills0.4%
  • +[1 - 2] to Disciple Skills0.4%
  • +[1 - 2] to Eagle Skills0.4%
  • +[1 - 2] to Earth Skills0.4%
  • +[1 - 2] to Focus Skills0.4%
  • +[1 - 2] to Frost Skills0.4%
  • +[1 - 2] to Gorilla Skills0.4%
  • +[1 - 2] to Grenade Skills0.4%
  • +[1 - 2] to Hellfire Skills0.4%
  • +[1 - 2] to Human Skills0.4%
  • +[1 - 2] to Imbuement Skills0.4%
  • +[1 - 2] to Jaguar Skills0.4%
  • +[1 - 2] to Juggernaut Skills0.4%
  • +[1 - 2] to Justice Skills0.4%
  • +[1 - 2] to Macabre Skills0.4%
  • +[1 - 2] to Marksman Skills0.4%
  • +[1 - 2] to Martial Skills0.4%
  • +[1 - 2] to Mastery Skills0.4%
  • +[1 - 2] to Minion Skills0.4%
  • +[1 - 2] to Nature Magic Skills0.4%
  • +[1 - 2] to Occult Skills0.4%
  • +[1 - 2] to Potency Skills0.4%
  • +[1 - 2] to Pyromancy Skills0.4%
  • +[1 - 2] to Shapeshifting Skills0.4%
  • +[1 - 2] to Shock Skills0.4%
  • +[1 - 2] to Storm Skills0.4%
  • +[1 - 2] to Subterfuge Skills0.4%
  • +[1 - 2] to Trap Skills0.4%
  • +[1 - 2] to Valor Skills0.4%
  • +[1 - 2] to Versatile Skills0.4%
  • +[1 - 2] to Weapon Mastery Skills0.4%
  • +[1 - 2] to Werebear Skills0.4%
  • +[1 - 2] to Werewolf Skills0.4%
  • +[1 - 2] to Wrath Skills0.4%
  • +[2 - 3] to Ancient Skills0.4%
  • +[2 - 3] to Arrow Storm Skills0.4%
  • +[2 - 3] to Dust Devil Skills0.4%
  • +[2 - 3] to Earthquake Skills0.4%
  • +[2 - 3] to Iron Shrapnel Skills0.4%
  • +[2 - 3] to Shade Skills0.4%
  • +[1 - 2] to All Skills0.2%
Resource9
  • [6 - 7]% Resource Cost Reduction2%
  • +[1 - 2] Energy On Kill2%
  • +[1 - 2] Essence On Kill2%
  • +[1 - 2] Fury On Kill2%
  • +[1 - 2] Mana On Kill2%
  • +[1 - 2] Spirit On Kill2%
  • +[1 - 2] Vigor On Kill2%
  • +[1 - 2] Wrath every 10 Kills2%
  • +[15 - 20] Maximum Resource2%
Mobility1
  • +[20 - 24]% Movement Speed3%

Ranges are at the top item power bracket, from the game files. The percentage is how often one random roll lands on it. A Greater Affix is 1.5 times the top of its range.

Where to find it

  • Any Lair Boss The shared pool every Lair Boss rolls from, on top of its own tableEvery class

Any Lair Boss can drop it. It is also a world drop at its level.

Boss loot tables for Season 15, checked against several published lists. Hoard keys from the game files (Lair Keys). Seen it drop somewhere else? Tell us below.

Something missing or wrong? Tell us

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Item data from d4data and Blizzard.