Gloves of the Illuminator
- +[100 - 121] Intelligence
- +[2 - 3] to Fireball
Fireball now bounces as it travels, exploding each time it hits the ground, but its explosion deals [70 - 100%] of normal damage.
+ random affixes from the 32 it can roll, listed below
After Inarius returned to Sanctuary, he sought a way back to the High Heavens. His first step was to reignite the religion he had abandoned millennia before: the Cathedral of Light.
Sorcerer only
Numbers in brackets are the range a copy can roll at the top item power bracket, from the game files. Yours rolls somewhere in it; a Greater Affix is 1.5 times the top of its range.
Versions
- Unique
- Ancestral Unique
- Crafted Mythic
Ancestral copies drop in higher Torment, take two tempered affixes, and are the only copies that can become Mythic.
Upgrade and reroll it
TemperBlacksmith
Adds a tempered affix from a tempering recipe that fits this slot. Ancestral copies take two. Rerolls spend Tempering Charges; a Scroll of Restoration gives one back.
Step by stepMasterworkBlacksmith
Once fully tempered. Raises its affixes rank by rank in Obducite and gold; one affix becomes a Greater Affix, and Neathiron rerolls which.
Step by stepUnique Power RerollHoradric Cube
Rerolls the numbers in its Unique power.
1 Attuned Primordial Dust + 100 Raw Primordial Dust
Step by stepAffix Value RerollHoradric Cube
Rerolls the values of its base affixes. Leaves Greater, tempered, enchanted and transfigured affixes alone.
1 Attuned Primordial Dust + 100 Raw Primordial Dust
Step by stepUpgrade to MythicHoradric Cube
Ancestral copies only. Makes it Mythic, keeps every property and gives it the Crafted tag: you can equip only 1 Crafted item.
5 Resplendent Spark
Step by stepTransfigureHoradric Cube
A random big modification. Very high chance to make it Unmodifiable, so do it last.
1 Volatile Primordial Dust
Step by stepCannot take: Add Affix (Legendary and lower only) · Remove Affix (Common to Rare only) · Focused and Chaotic Reroll (Magic, Rare and Legendary only) · Upgrade to Mythic on a non-Ancestral copy (Ancestral only)
Open it in the Horadric CubeRandom affixes it can roll 32
The tooltip lines are on every copy; the rest roll from these. Open a group for ranges and odds.
Offensive10
- +[150 - 180] Intelligence14%
- +[6.5 - 8.5]% Critical Strike Chance3%
- +[8 - 10]% Attack Speed3%
- x[12 - 20]% All Damage Multiplier3%
- x[14 - 24]% Cold Damage Multiplier3%
- x[14 - 24]% Fire Damage Multiplier3%
- x[14 - 24]% Lightning Damage Multiplier3%
- x[16 - 28]% Vulnerable Damage Multiplier3%
- x[26 - 50]% Critical Strike Damage Multiplier3%
- x[30 - 60]% Damage Over Time Multiplier3%
Defensive11
- +[1,831 - 2,200] Maximum Life10%
- +[220 - 264] Life Regeneration3%
- +[263 - 316] Life On Hit3%
- +[981 - 1,225] Armor3%
- +[2,275 - 2,800] Cold Resistance2%
- +[2,275 - 2,800] Fire Resistance2%
- +[2,275 - 2,800] Lightning Resistance2%
- +[2,275 - 2,800] Physical Resistance2%
- +[2,275 - 2,800] Poison Resistance2%
- +[2,275 - 2,800] Shadow Resistance2%
- +[325 - 400] Resistance to All Elements1%
Utility10
- [5 - 8]% Cooldown Reduction3%
- +[10 - 15]% Barrier Generation3%
- +[8 - 9]% Lucky Hit Chance3%
- +[1 - 2] to Core Skills0.9%
- +[2 - 3] to Chain Lightning0.8%
- +[2 - 3] to Charged Bolts0.8%
- +[2 - 3] to Fireball0.8%
- +[2 - 3] to Frozen Orb0.8%
- +[2 - 3] to Ice Shards0.8%
- +[2 - 3] to Incinerate0.8%
Resource1
- [6 - 7]% Resource Cost Reduction3%
Ranges are at the top item power bracket, from the game files. The percentage is how often one random roll lands on it. A Greater Affix is 1.5 times the top of its range.
Where to find it
A world drop from level 1 up: anywhere, including Helltide chests, the Pit, Nightmare Dungeons and the Infernal Hordes.
Something missing or wrong? Tell us
Sign in with Discord so staff can ask you about it. Sign in
Item data from d4data and Blizzard.
Diablo IV, Blizzard Entertainment and related names and images are trademarks or registered trademarks of Blizzard Entertainment, Inc. Crayons N Controllers is a fan site, not affiliated with or endorsed by Blizzard Entertainment. Game names, art and text are used for fan commentary and belong to their owners.