Class

Barbarian

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0Builds written
0Playing it here
noneDeepest clear
24Skills on the tree
Builds

Every Barbarian build

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The unit

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Game data

Barbarian skills

Every skill and passive, straight from the game files. Tap one to read it. # is a number the game works out from your character while you play (your gear, stats and what you have taken); ranges in brackets go from rank 1 to the top rank.

On the skill tree 24

  • Bash9 upgrades

    Generate Fury: 15 Bash the enemy with your weapon, dealing [90 - 229%] damage. Every [5th Bash will clobber, Stunning enemies for 1.5 seconds.

  • Call of the Ancients7 upgrades

    Cooldown: 50 seconds Summon 3 Ancients to aid you in battle for 10 seconds. Korlic leaps at enemies, dealing [132 - 337%] damage and swings his weapons in a frenzy, dealing [48 - 122%] damage per hit. Talic spins in a whirlwind rapidly attacking enemies for [96 - 245%] damage. Madawc upheaves the ground, dealing [120 - 306%] damage.

  • Challenging Shout8 upgrades

    Cooldown: 25 seconds Taunt Nearby enemies and gain [20 - 28%] Damage Reduction for 8 seconds.

  • Charge7 upgrades

    Generate Fury: 5 per enemy hit Cooldown: 17 seconds Rush forward and push enemies before swinging your weapon, dealing [180 - 459%] damage and Knocking Back enemies.

  • Death Blow7 upgrades

    Attempt a killing strike, dealing [300 - 765%] damage to enemies in front of you.

  • Double Swing7 upgrades

    Fury Cost: 20 Sweep your weapons from opposite directions, dealing [75 - 191%] damage with each weapon. Enemies caught in the center are damaged by both.

  • Flay8 upgrades

    Generate Fury: 15 Flay the enemy, dealing [5.5 - 14%] damage and inflicting [115 - 293%] Bleeding damage over 5 seconds.

  • Frenzy8 upgrades

    Generate Fury: 7 Unleash a rapid flurry of blows, dealing [70 - 178%] damage with each pair of hits. If Frenzy hits an enemy, its Cast Speed is increased by +10% for 3 seconds, up to +50%.

  • Ground Stomp8 upgrades

    Generate Fury: 20 Cooldown: 16 seconds Smash the ground, dealing [50 - 244%] damage and Stunning surrounding enemies for 3 seconds.

  • Hammer of the Ancients8 upgrades

    Fury Cost: 30 Slam your hammer down with the fury of the Ancients, dealing [175 - 446%] damage to a concentrated area.

  • Iron Maelstrom7 upgrades

    Cooldown: 30 seconds Activate three times to attach chains to each of your weapons and perform an attack: First, your Two-Handed Bludgeoning weapon slams into the ground, dealing [180 - 459%] damage and Stunning enemies for 2 seconds. Next, your Two-Handed Slashing weapon swipes in front of you, dealing [48 - 122%] damage and inflicting [288 - 734%] Bleeding damage over 5 seconds. Finally, your Dual Wield weapons swing around you, dealing [103 - 263%] damage per hit.

  • Iron Skin8 upgrades

    Cooldown: 14 seconds

  • Kick7 upgrades

    Throw a powerful kick that deals [100 - 255%] damage and Knocks Back enemies in front of you. Enemies who are Knocked Back into terrain take an additional [50 - 127%] damage and are Stunned for 3 seconds.

  • Leap7 upgrades

    Generate Fury: 15 Cooldown: 17 seconds Leap forward and then slam down, dealing [55 - 140%] damage and Slowing enemies by 70% for 3 seconds.

  • Lunging Strike8 upgrades

    Generate Fury: 12 Lunge forward and strike an enemy, dealing [90 - 229%] damage.

  • Mighty Throw8 upgrades

    Your weapon is hurled into the sky and drops back to the ground massive in size, dealing [543 - 1383%] damage.

  • Rallying Cry8 upgrades

    Fury Cost: 35 Bellow a rallying cry, increasing your Movement Speed by x[20 - 28%] for 4 seconds. Nearby allies gain half of Rallying Cry's effects.

  • Rend8 upgrades

    Fury Cost: 30 Cleave enemies in front of you, dealing [25 - 63.7%] damage and inflicting [135 - 344%] Bleeding damage over 5 seconds.

  • Rupture8 upgrades

    Skewer enemies in front of you, dealing [20 - 51%] damage, then rip your weapon out, inflicting [180 - 459%] Bleeding damage over 5 seconds.

  • Steel Grasp8 upgrades

    Throw out a trio of chains that deal [100 - 255%] damage and Pull In enemies.

  • Upheaval8 upgrades

    Fury Cost: 35 Tear into the ground with your weapon and fling debris forward, dealing [200 - 510%] damage.

  • War Cry8 upgrades

    Cooldown: 25 seconds Bellow a mighty war cry, increasing your damage dealt by x[7.5 - 18%] for 4 seconds. Nearby allies gain half of War Cry's effects.

  • Whirlwind8 upgrades

    Fury Cost: 15 per second Rapidly attack surrounding enemies for [71.5 - 182%] damage.

  • Wrath of the Berserker7 upgrades

    Cooldown: 90 seconds Explode into rage, Knocking Back surrounding enemies while gaining x30% increased damage, Berserking, and Unstoppable for [10 - 14] seconds.

Summons, commands and other powers 66

  • Aggressive Resistance

    Gain [4 - 12%] Damage Reduction while Berserking.

  • Attack

    Melee attack an enemy, dealing 62.5% damage.

  • Barbed Carapace

    Every 30 Fury you spend grants a stack of Barbed Carapace, increasing your Thorns by 5% for 6 seconds. Upon reaching 5 stacks, you move freely through enemies for 10 seconds and deal Thorns damage upon colliding with them.

  • Battle Fervor

    When a Brawling Skill damages at least one enemy, gain Berserking for [1 - 3] |4second.:seconds.

  • Belligerence

    Damaging an enemy with a Basic Skill increases your damage by x[4 - 12%] for 4 seconds.

  • Blood Rage

    Killing an enemy affected by a Damage Over Time effect has 10% chance to grant Berserking for 5 seconds. Your damage is increased by x45% while Berserking.

  • Bloodthirsty Rage

    Damaging a Bleeding enemy while Berserking grants a non-refreshing stack of Bloodthirsty Rage for 10 seconds. While Bloodthirsty Rage is active: You take 5% of your Current Health as damage every second You deal increased damage versus Bleeding enemies equal to double your missing Health percent If you would take fatal damage during Bloodthirsty Rage you instead consume all stacks and Heal for 5% of your Maximum Health per stack.

  • Bone Breaker

    Every 12 seconds, gain a charge of Overpower. Whenever you attack while having an Overpower charge, your Ultimate Skills deal x10% increased damage for 10 seconds, up to x80%.

  • Booming Voice

    Your Shout Skill effect durations are increased by x[8 - 24%].

  • Bounding Slam

    Leap from your mount and pummel the ground twice, dealing # damage and Stunning enemies.

  • Brute Force

    (PH)Your Overpowers deal x[8 - 24%] increased damage.

  • Carnage

    Berserking now additionally grants +15% Attack Speed. You deal x45% increased Fire and Physical damage.

  • Concussion

    Lucky Hit: Skills using Bludgeoning weapons have up to a 20% chance to Stun enemies for 2 seconds, or up to a 30% chance when using a Two-Handed Bludgeoning weapon. This also deals [30 - 90%] Physical damage to them.

  • Counteroffensive

    While Fortified, deal x[4 - 12%] increased damage.

  • Cut to the Bone

    Your Bleeding effects deal x[5 - 15%] increased damage to Vulnerable enemies.

  • Decimator

    You deal x25% increased damage to Vulnerable enemies. You deal x25% increased damage while you have Overpower charges.

  • Defensive Stance

    While Fortified, gain [3 - 9%] Damage Reduction.

  • Duelist

    Attack Speed is increased by +[3 - 9%] while using One-Handed weapons.

  • Endless Fury

    Basic Skills generate x[12 - 36%] more Fury.

  • Expose Vulnerability

    Dealing direct damage with a Weapon Mastery skill causes your next Core Skill to make enemies Vulnerable for [1 - 3] seconds.

  • Flawless Technique

    Consecutive attacking with the same weapon increases your Critical Strike chance by +5% and Critical Strike Damage by x45% for 4 seconds.

  • Force of Nature

    Skills that cast Earthquakes and Dust Devils deal x45% increased damage.

  • Furious Impulse

    Each time you swap weapons, gain [2 - 6] Fury.

  • Gushing Wounds

    When causing an enemy to Bleed, you have a chance equal to your Critical Strike Chance to increase the Bleed amount by x70%, and also increased by +100% of your Critical Strike Damage bonus. Overpowering a Bleeding enemy creates an explosion that inflicts 150% Bleeding damage over 5 seconds.

  • Guttural Yell

    Your Shout Skills cause enemies to deal [4 - 12%] less damage for 5 seconds.

  • Hamstring

    The first time you apply a Bleeding effect to an enemy, Slow them by 70% for [2 - 4] seconds.

  • Heavy Handed

    While using Two-Handed weapons you deal x[6 - 18%] increased Critical Strike Damage.

  • Heavy Hitter

    Your Ultimate Skills, Earthquakes, and Dust Devils deal x[10 - 30%] more damage.

  • Hemorrhage

    Applying a Damage Over Time effect to a Vulnerable enemy deals x60% increased damage.

  • Imposing Presence

    Gain x[5 - 15%] additional Maximum Life.

  • Invigorating Fury

    Heal for [3 - 9%] of your Maximum Life (#) for each 100 Fury spent.

  • Iron Maelstrom: Bludgeon7 upgrades

    Your Two-Handed Bludgeoning weapon slams into the ground, dealing 180% damage and Stunning enemies for 2 seconds.

  • Iron Maelstrom: Dual Wield

    Attach a chain to your Dual Wield weapons and swing them around you, dealing 103% per hit.

  • Iron Maelstrom: Slashing

    Attach a chain to your Slashing weapon and swipe it in front of you, dealing 48% and 288% over 5 seconds.

  • Irrepressible

    Casting a Weapon Mastery Skill Fortifies you for [3 - 9%] of your Maximum Life (#).

  • Leap Slam

    Dismount

  • Martial Vigor

    Damage Reduction against Elites is increased by [5 - 15%].

  • Natural Leader

    Increases the power of your Shout Skills by 35%.

  • No Mercy

    You have +[3 - 9%] increased Critical Strike Chance.

  • One-Handed Axe Expertise

    #% increased Critical Strike Chance against Injured enemies. Double this amount when using two Axes.

  • One-Handed Mace Expertise

    #% increased damage to Stunned enemies. Double this amount when using two Maces.

  • One-Handed Sword Expertise

    Lucky Hit: Up to a #% chance to gain 5 Fury when hitting a Crowd Controlled enemy. Double this chance when using two Swords.

  • Outburst

    Gain # Thorns. Also gain # Thorns for each # bonus Maximum Life you have.

  • Pit Fighter

    You deal x[3 - 9%] increased damage to Close enemies and gain [2 - 6%] Damage Reduction.

  • Polearm Expertise

    #% increased Lucky Hit Chance.

  • Pressure Point

    Lucky Hit: Your Core and Weapon Mastery skills have up to a [10 - 30]% chance to make enemies Vulnerable for 2 seconds.

  • Prolific Fury

    While Berserking, Fury Generation is increased by x[6 - 18%].

  • Quick Impulses

    Reduce the duration of Control Impairing Effects by [6 - 18%].

  • Raid Leader

    Your Shouts also Heal allies for [1 - 3%] of their Maximum Life per second.

  • Relentless Juggernaut

    While moving you generate Fury, increased based on distance and speed. Moving while Unstoppable creates Earthquakes beneath you that deal 500% of your Thorns as Physical damage over # seconds.

  • Slaying Strike

    You deal x[5 - 15%] increased damage to Injured and Healthy enemies.

  • Swiftness

    Movement Speed is increased by +[4 - 12%].

  • Tempered Fury

    Increase your Maximum Fury by [5 - 15].

  • Thick Skin

    Each time you take direct damage gain [0.1 - 0.3%] Maximum Life (#) as Fortify.

  • Tough as Nails

    Increase your Thorns by +[3 - 9%]. When enemies hit you, they take an additional 15% of your Thorns as Bleeding damage over 5 seconds.

  • Two-Handed Axe Expertise

    #% increased damage to Vulnerable enemies.

  • Two-Handed Mace Expertise

    Lucky Hit: Up to #% chance to gain 5 Fury when hitting an enemy. Double the amount of Fury gained while Berserking.

  • Two-Handed Sword Expertise

    #% of direct damage you deal is inflicted as Bleeding damage over 5 seconds.

  • Unbridled Rage

    Core Skills deal x50% increased damage, but cost x100% more Fury. The damage is doubled against Injured enemies.

  • Unconstrained

    Berserking's damage bonus is increased to #%. While not Healthy, you are always Berserk and gain a x30% Physical Damage Reduction bonus.

  • Unrelenting

    While Berserk, your Defensive Skills recharge 50% faster.

  • Walking Arsenal

    Casting a Skill with a Two-Handed Bludgeoning, Two-Handed Slashing, or Dual-Wielded weapon grants x15% increased damage for 15 seconds. While all three bonuses are active, you gain +45% Crowd Control Duration and Attack Speed.

  • Wallop

    Your Skills using Bludgeoning weapons deal x[5 - 15%] increased damage if the enemy is Stunned or Vulnerable.

  • Warbringer

    For every 300 Fury you spend, gain 2% of your Maximum Life (#) as Fortify. Deal x45% increased damage while Fortified.

  • Warpath

    After Overpowering, you deal x[4 - 12%] increased damage for 4 seconds.

  • Weapons Master

    Swapping weapons grants you 4 Fury. You deal x75% increased damage to Injured and Healthy enemies.

Skill text and icons from Diablo IV game data, datamined by the d4data project. Diablo IV and everything in it belongs to Blizzard Entertainment.